StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Repository Index
47,133 repositories indexed
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VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
- sonic
- framework
- gamemaker-studio-2
- engine
IOC Framework for Starling based games
A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
☁️ Lightweight Steam client framework for node.js
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
Advanced multi-language networking framework for Roblox
- roblox
- typescript
- networking
- roblox-ts
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Definitions for the LÖVE 2D game framework
- luacats
- lua-language-server
A libGDX cross platform game controllers extension
- libgdx
- gamepad
- gamepad-library
- gamecontroller-framework
awe6, the inverted game framework (Haxe)
Helps you being creative in V
A multiplayer ship game built with Elixir, Phoenix Framework and Phaser. :rocket:
- elixir
- multiplayer-game
- phaser
- phoenix-channels
A flexible and extensible command framework for Roblox
- command
- roblox
- roblox-ts
- typescript
A plugin for Godot Engine which will let you take beautified snapshots of your code within the Editor. Configure the frame as you like, with GDScript syntax already highlighted.
UI framework for GameMaker
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
An easy-to-use but flexible game framework based on Raylib for Common Lisp.
A Löve light/shadow library
- love2d
- love2d-framework
- lighting
- dynamic-lighting
Lightweight framework for signals in GameMaker Studio 2.3+
- signals
- gamemaker-studio-2
- framework
- gamemaker
Replace the built-in frames in the Game Boy Camera rom with your own!
Unit testing framework built in GML for GameMaker LTS