Simple Turn-based Game
- ada
- game
- raylib
- turn-based
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Simple Turn-based Game
Create skins for LibGDX scene2d.ui with a graphical interface.
A Utility AI for C# and Unity
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Reusable dependencies for games made with lua (especially with love)
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A node composition library for Godot 4
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A hand-crafted 2D game library in Go.
A multi-platform 2D game library for Go.
A reactive Luau library for creating UI.
A feature-complete ECS library
Easy to use cross-platform 2D game library for C++
Simplified Flight Simulation library (addon) for Godot Engine
A music player library for the PSG audio channels of the GB, GBC and GBA.
A C99 Cross Platform 2D Game Library
F# RISC-V Instruction Set formal specification
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Cross-platform C++17 Runtime Reflection Library
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal