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Tags: Programming languages and compilers
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73–96 of 183 · Most stars

Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

  • simd
  • linq
  • perfromance
  • gamedev-library

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Emits events in Go way, with wildcard, predicates, cancellation possibilities and many other good wins

  • emitter
  • golang

Lossless compression C library built for ultra-fast decode. Faster than LZ4 (+35% to 105%+; best on ARM64), at a better ratio. Official Rust, Python, Node.js, Go and WASM bindings. Write-once/read-many, with optional seekable archives for O(1) random access.

  • arm64
  • c
  • compression
  • lz4

A pure-Go JavaScript runtime built for running many small plugin sandboxes fast.

recursion schemes for cats; to iterate is human, to recurse, divine

  • scala
  • recursion-schemes
  • functional-programming

[Go]Distributed Actor/Grain framework for Golang with goodies

  • actor-model
  • actors
  • actorsystem
  • golang

Functional programming, immutable collections and FP constructs for typescript and javascript

  • typescript
  • functional-programming
  • immutable-collections
  • javascript

A lightweight yet powerful configuration manager for the Go programming language

  • config
  • configuration
  • configuration-files
  • config-management