Pure Go WebGPU Implementation
- directx12
- go
- golang
- gpu
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Pure Go WebGPU Implementation
Intel Iris Xe (Raptor Lake) Metal acceleration on macOS Tahoe — Dell XPS 13 Plus 9320 OpenCore hackintosh. Work in progress.
A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.
A collection of Generative AI examples on iOS.
Run vphone-cli's virtual iPhone (iOS on Apple's vresearch101 platform) on Linux with QEMU, reims-vgpu and metal2vulkan
A coherent Ansible roles collection to simply deploy clusters of nodes.
A port of jellybeans colorscheme for neovim
An interactive playground showing how to use Metal compute kernels.
An implementation of IO, Stream, Fiber for golang inspired by cats and fs2
Ada Bare Bones OS development tutorial source code
The Penn Locally Nameless Metatheory Library
Source repository for the GNAT Bare Metal BSPs
Ultra high-performance secp256k1 ECC engine | Python, Node.js, Rust, Go, C#, Swift, Java bindings | CUDA, Metal, OpenCL GPU | ECDSA, Schnorr, FROST, MuSig2, BIP-352 | 15+ platforms
Mecha no Onna (メカの女) the "Metal Woman”.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Apple Metal framework playground
🚀 LLM inference Engine in Swift/Metal, Load GGUF and safe tensors modes, no conversion, no cpp, pure swift
Helmut Hoffer von Ankershoffen experimenting with auto-provisioned RPi cluster running K8S on bare-metal
Raspberry Pi distribution of Alpha
Adding color to real-time scene reconstruction
Generated site from https://github.com/arobenko/bare_metal_cpp_src. Browse to https://arobenko.github.io/bare_metal_cpp/.
Rust implementations of core Algorand functionality that is exposed to other languages via FFIs.
LOVE2D - Dynamic ListBox
A pong game that runs on bare metal PCs or DOS (so called "PC-BOOTER")