This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
Repository Index
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🌏: Godot Dungeon free resources (terrain & roguelike generation)
SteamBot fork that provides an easy-to-use Trade Offer library and a true generic inventory interface.
- c-sharp
- steam
- steambot
- steam-api
RinkWorks fantasy name generator for golang
- name-generation
- game-development
- procedural-generation
- golang
An infinite runner following a black and white pixel's quest to change into a color pixel.
Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.
Crypto Puzzles is a tool and library to provide a bunch of functions for encryption or pseudo encryption as puzzles or brain teasers. Awesome for kids but some puzzles are also a challenge for adults.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
- gamemaker
- gamemaker-studio-2
- gamemaker-projects
- gamemaker-language
Parser for maps generated by the editor PyxelEdit
- tile
- tilemap
- haxe
- pyxel
🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
- game-boy
- gameboy
- assembly
- rgbds
A listing of generic GDScripts
A Babylon.js game made for Christmas
Sokoban (in Coq) [maintainer=@erikmd]
GEneric Sprite and Tile Engine
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
A library for automatically generating documentation sites from GameMaker projects
- game-development
- gamemaker
- gml
- library
A playable Rubik's cube with auto-solver and beginner tutorial inside your Neovim terminal.
- game
- lua
- neovim-plugin
- rubiks-cube-simulator
This is my Random Dungeon Generator that is compatible with Game Maker Studio 2.3
Particle Designer for the Starling framework (ActionScript 3)
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
- wwdc-scholarship
- wwdc17
- playground
- ios
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal
Code generator for Tiled the map editor