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Tags: Games
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73–96 of 331 · Most stars

An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.

  • original-xbox
  • recompilation

A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")

  • chip-8
  • chip-8-emulator
  • chip-8-interpreter
  • chip-8-roms

Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.

  • arm64
  • game-port
  • native-port
  • proton

Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.

This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer modes team and duel. You have to defeat 100 aliens to fight with Boss. I'm using netcat for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. Terminals on both hosts have to be with equal dimensions.

Native Pokémon Emerald port for Nintendo 3DS, featuring dual-screen gameplay, stereoscopic 3D, and a fully 3D world.

An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included

Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump