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Tags: Graphics and 3D
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C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.

🎵 Music notation engraving library for MEI with MusicXML and Humdrum support and various toolkits (JavaScript, Python)

  • music
  • notation
  • javascript
  • mei

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

Modern and easy-to-use library for Vulkan

  • vulkan-library
  • modern-cpp
  • modular
  • cross-platform

A C++ binding for the OpenGL API, generated using the gl.xml specification.

  • c-plus-plus
  • c-plus-plus-11
  • library
  • opengl-bindings

Computational toolbox for large scale Calcium Imaging Analysis, including movie handling, motion correction, source extraction, spike deconvolution and result visualization.

  • calcium-imaging
  • deconvolution
  • source-extraction
  • motion-correction

Clspv is a compiler for OpenCL C to Vulkan compute shaders

  • spirv
  • vulkan-compute-shaders
  • opencl
  • spir

NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.