Zed support for the Godot game engine and the GDScript language
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Clojure support for Visual Studio Code
- clojure
- vscode
- nrepl
- autocomplete
:ghost: GhostText plugin for Neovim with zero dependencies :tada: Supports neovim running inside WSL too! :partying_face: Windows/Linux/macOS supported out-of-the-box! :smile: (Other OSes need python3.6+ installed)
- neovim
- neovim-plugin
- ghosttext
- nvim
Actively maintained fork of ahmedkhalf/project.nvim. Detects and chdirs to the project root, with its own UI, provides lualine component, supports oil.nvim, includes pickers for telescope, snacks, fzf-lua, and picker.nvim.
- neovim
- neovim-plugin
- nvim-telescope
- telescope-extension
salve.vim: static support for Leiningen and Boot
Support for V syntax highlighting in Vim
Neovim plugin for swaps closest siblings with Tree-Sitter
- formating
- neovim
- neovim-plugin
- treesitter
See status of ci/cd pipeline runs directly in neovim. Currently supports GitHub Actions and GitLab CI.
svelte support for (Neo)Vim
Port of modus-themes in neovim
- neovim
- colorschemes
- lua
Nvim lua plugin which adds support for twoslash queries into typescript projects
- nvim
- typescript
- lua
- plugin
🫖 A dark/light theme for Neovim based on the Monokai color palette written in Lua, support for LSP, Treesitter and lots of plugins.
The blazingly fastest way to get to your projects
thin layer over native 'vim.pack`, adding support for lazy-loading and lazy.nvim specs
- neovim
- neovim-plugin
- neovim-plugin-lua
- neovim-plugins
Tincta is a one-window text editor for macOS with focus on speed, stability and ease of use.
Basic editor support for the nushell language
Calvera Dark Colorscheme for Neovim written in Lua with built-in support for native LSP, TreeSitter and many more plugins
Refactor Python imports on file move/rename in Neovim
Shell library with powerful and modern UI, large feature set, and `.inputrc` support
- readline
- vim-mode
- golang
- console
Godot Engine and GDScript support plugin for IntelliJ based IDEs
- intellij-plugin
- godot
- gdscript
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
- dap
- debugger
- gdscript
- gdshader
A port of jellybeans colorscheme for neovim
Colorscheme for (neo)vim written in lua, specially made for roshnivim with Tree-sitter support.