Make 3D games in GameMaker!
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Functional HTML5 and XML library for the Scala platform
- scala
- web-development
- scalajs
- scala-native
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
Simple and minimal image server capable of storing, resizing, converting and caching images.
- webp
- golang
- image-processing
- webp-server
a tool for handling file uploads simple
- file
- upload
- multipart
- http
A modern, high-performance C++17 graphics and compute library based on Vulkan
Antialiased primitives library for GameMaker
- gamemaker
- gamemaker-studio-2
- gms2
- primitive
TranslatedSkia based 2d graphics SwiftUI rendering library. It is based on Rust to implement software rasterization to perform rendering.
- rust
- skia
- swift
- swiftui
Provides lightweight utilities to draw MSDF text on LibGDX
- msdf
- libgdx
- library
- text-rendering
A port of the pixi.js rendering engine to Dart.
HistoClean is a tool for the preprocessing and augmentation of images used in deep learning models. This easy to use application brings together the most popular image processing packages from across the python universe, meaning no more looking at documentation! HistoClean provides real time feedback to augmentations and preprocessing options. This allows users to evaluate their steps before implementation.
- image-processing
- images
- image-analysis
- deep-learning
V Text Rendering Engine
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
- babylonjs
- post-effect
- real-time-rendering
- export-to-json
micro webGPU rendering & compute library
GLOBE_3D: a real-time 3D Engine written in Ada
- ada
- ada-language
- 3d-engine
- opengl
A library for objectively measuring image/video quality.
- delphi
- lazarus
- library
- pascal
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
- code-generator
- compile-time
- developer-tools
- generics
⚡ An Augmented Reality real-world length measuring web application built by the modification of the example being provided by babylonjs - concept of using WebXR HitTarget feature.
- augmented-reality
- webxr
- babylonjs
A Swift playground exploring Lindemayer systems
Steering behaviors library for Babylon.js
- babylonjs
- steering-behaviors
A pure Actionscript 3 fxg rendering library (both runtime rendering and mxml supported)
Color quantization and dithering in TypeScript.
Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !
- ada
- ada-language
- 3d-engine
- software-rendering