Decky Loader Plugin for Steam Deck to Pause and Resume games
- steam
- steam-deck
- decky-loader
- plugin
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Decky Loader Plugin for Steam Deck to Pause and Resume games
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An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Lo-Fi portable video recorder using a GameBoy Camera cartridge.
TranslatedA first person shooter with babylonjs
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
⚔ Colyseus Multiplayer SDK for Haxe
Community-driven Agones SDK for Godot Engine
Shattered Paradise's main repository and installation Kit.
Integrates the NDI® SDK with Godot
An animation library for LÖVE.
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
A camera library with parallax scrolling and aspect ratios for LÖVE.
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
A Discord Game SDK integration for Godot
Replaces and adds Steam Deck game UI sounds
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
:checkered_flag: 2D car crashing game armageddon
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
Our entry for the gbjam 2016
Arcade game inspired by Fall Down. SDL 2, PC or OpenDingux.
ASCII Art Tetris