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Tags: Graphics and 3D
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SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.

JPEG XL image format reference implementation

  • image-compression
  • encoder
  • decoder
  • codec

LeafPic is a fluid, material-designed alternative gallery, it also is ad-free and open source under GPLv3 license. It doesn't miss any of the main features of a stock gallery, and we also have plans to add more useful features.

Go package for fast high-level image processing powered by libvips C library

  • libvips
  • golang
  • watermark
  • crop-image

GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

  • microsoft
  • directx
  • directx-11
  • cpp-library

Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:

  • 3d-tiles
  • gltf
  • ogc
  • terrain

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

  • vulkan
  • vulkan-compute
  • vulkan-example
  • vulkan-tutorial

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon