A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
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A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
The Ink language parser and runtime implementation in Lua
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
🔫 Python package for interacting with CS:GO Game Coordinator
An infrastructure-as-code and deployment tool for Roblox.
Space Themed Turn-Based Strategy Game developed in Flutter
Due to popular demand I have added my ZX Spectrum emulator
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
An underwater one-button real-time strategy game.
Data format converters for GameMaker LTS 2022
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
A Pikmin-based game/engine for fan-made content.
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A DataStore abstraction library for Roblox
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
Integrates the NDI® SDK with Godot
Comprehensive experience management for Roblox Luau.
Antialiased primitives library for GameMaker
Game distributer for downloading, running and syncing your games
:checkered_flag: 2D car crashing game armageddon
gdstats provides common statistical distributions in Godot 3.0
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
Library of constructors operating and improving primary GameMaker functionalities.