Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
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Entity Component System with network support (for haxe)
A simple save file system for GameMaker
Lightweight framework for signals in GameMaker Studio 2.3+
Logging and crash handling system for GameMaker
System Shock (PowerMac version / Official GPL Release)
Godot android plugin to change system bar colors
Pixel Art Focused Game Art Scale Module for Love2D.
A Godot plugin helping in building interactive fictions and dialog system
Fortnite Skin Swapper 2026: Standalone Pre-Activated Desktop Setup, Ready to Run
Robux-Generator: Full Working Installer with All Features Activated
Marvel Rivals Trainer Tool: Full Feature Set, Ready to Run on Desktop
Fishing Planet 2026: Complete Standalone Desktop Setup, Ready to Run
Aion 2 Trainer Tool: Complete Standalone Setup With Advanced AI Prompt Engineering
LevelControl robux-generator: Complete Standalone Installer, Ready to Run
Admin system for Roblox meant for normal players. Built on top of evaera/Cmdr.
A basic operating system for the Game Boy. Because I can.
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
Simple implementation of a quest system on dotnet with an interface for godot
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.
A simple behavior tree system for Gamemaker Studio 2
Particle system playground for LÖVE 11
Cross-platform GameMaker extension for getting system information and resource usage
State-based animation system for GameMaker Studio 2