Create skins for LibGDX scene2d.ui with a graphical interface.
Repository Index
47,133 repositories indexed
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Tekken 6 (Xbox 360) native on Windows with rollback netcode - build from your own ISO
Intuitive UI design workflow in Godot
Reusable GitHub Actions source builds for jhaizhou-ops/d2r-mobile. Bring your own prepared game archive.
Small browser games as isometric pixel dioramas. No build step, no dependencies.
A free Auction House bot for WoW Forever: buys low, posts high and undercuts for you. Windows app plus in-game panel.
- auction-house
- fan-project
- gold-making
- rust
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
Manic Digger - a multiplayer block-building voxel game, Minecraft clone
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
Build Pokémon Pokopia (Switch 2) into a native Windows app, Mac app, and iPhone app from your own dump. Tools only; With multiplayer and cross-device saves!
The music composition suite for the Nintendo Game Boy
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
- pico-8
- pico8
- scumm
- point-and-click
A reactive Luau library for creating UI.
- declarative
- luau
- reactive
- roblox
A radial menu for Godot, supports Mobile & Desktop
- godot
- radial
- menu
- ui-components
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
- build-42
- map-generator
- openstreetmap
- project-zomboid
World building for everyone
- ai
- collaborative
- game-engine
- metaverse
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Public repo for flutterflip, a reversi clone built with Flutter.