A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
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ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
- fifa-street
- game-preservation
- launcher
- online-multiplayer
The repository host gives no description.
Open-world game implemented in Godot Engine that can load GTA 3D-era models and textures
- cross-platform
- foss
- godot
- godot-engine
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
Tekken 6 (Xbox 360) native on Windows with rollback netcode - build from your own ISO
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
TranslatedSource code of the Richman 4 (大富翁4, "Rich Man 4") remastered app (Vite + TypeScript + Capacitor iOS)
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation
The repository host gives no description.
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
- decompilation
- forza
- forza-horizon
- reverse-engineering
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
- pokemon
- disassembly
- gameboy
- reverse-engineering
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
The repository host gives no description.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
- gaming
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
Battlefield 2 Compatible Source Code
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
Bloodborne for Android: GSR2/FSR 3.1 + LSFG, on-screen controller. Tested on Snapdragon 8 Gen 2 and 8 Elite.