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A Preact component for skipping server side rendering (SSR) of components. This component helps render components on the server that make sense to be rendered above the fold or that only makes sense to render on client.

🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.

A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.