A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
- dialogue
- dialogue-system
- game
- game-development
47,133 repositories indexed
937–960 of 1,885 · Most stars
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
A puzzle game with bridges, houses, tolls, and subways for iOS
Narrative design language for GameMaker
Build your own Game-Engine based on the Entity Component System concept in Golang.
Simple framework for making 2D games
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
Fujifilm camera modification tools. DO NOT FLASH CUSTOM FIRMWARE TO YOUR CAMERA WITHOUT DUAL BOOTING FIRST
Tool for generating trees in Godot Engine
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
local server simulator for client 4.0.25034
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Godot 2D and 3D Components to manage health, damage, and healing
A powerful validation plugin for Godot that catches errors before they reach runtime.
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
game-feel effects for Godot 4 with a visual graph editor. Inspired by FEEL.
voxeliq is an open source block-based game engine implementation developed with C#
A cross-platform build tool for LÖVE
The Ink language parser and runtime implementation in Lua
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?