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961–984 of 1,700 · Most stars

Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.

Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.

An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy

  • game-boy
  • gbdk
  • sdcc
  • game-boy-color

Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

  • glfw
  • glfw3
  • glfw3-bindings
  • java

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license

Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.

  • canvas-api
  • graphic-design
  • html5
  • javascript