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985–1,008 of 1,700 · Most stars

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go