🕹 Responsive post-processing for #pico8 web player
- pico8
- python
- games
- responsive-design
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🕹 Responsive post-processing for #pico8 web player
AdaVenture is a kid-friendly retro point&click adventure game with mazes, beasts, bats, bugs & snakes. Windows, OSX & most Linux distros. Hear ancient Persian melodies played by Korla Pandit.
A Neovim plugin inspired by the classic Windows 3.1 game SkiFree
A sokoban-like game on steroids
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
Adobe AIR Game Controller Native Extension.
A classic shoot 'em up game build with the Three.js library.
Include code from external files into your shaders.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
Implementation of a brainfuck interpreter written for the Game Boy.
An iOS game written in 2009
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
3D collisions for GameMaker
Fast, reliable, free, and open-source palette swapper for GameMaker Studio 2.
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
A way to include JavaScript extensions in your GX/WASM GameMaker games
A 1-pass blur shader for GameMaker Studio 2
Custom window frame for GameMaker games
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
GMLiteSearch - A Lightweight Search Engine for GameMaker
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)
Tetris game implemented in CycleJS
A Game for Godot Engine Jam