Dungeon builder visualizer
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A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
- dungeon
- sdl
- msdos
- rpg
A camera library with parallax scrolling and aspect ratios for LÖVE.
An experimental p2p multiplayer game made in HTML5/Phaser using WebRTC in 48 hours for Ludum Dare
Helps you being creative in V
- v
- creative-coding
- game-development
- vlang
Simple module to interact with the TF2 game coordinator
A flexible and extensible command framework for Roblox
- command
- roblox
- roblox-ts
- typescript
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
A sparse-set based ECS library for Luau.
- ecs
- entity-component-system
- game-development
- library
A gameboy game written in C using GBDK based on the modern classic Chrome offline game
- c
A tiny scene-entity-component library created for the PICO-8 fantasty console.
- pico-8
- pico8
- lua
- lua-library
Classic nokia snake game using web.
HTML5 canvas game where you defeat enemies by wrapping enemies in your trail
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
- gamemaker
- gamemaker-language
- gamemaker-studio
- gamemaker-studio-2
A plugin for Godot Engine which will let you take beautified snapshots of your code within the Editor. Configure the frame as you like, with GDScript syntax already highlighted.
- godot-engine
- editor
- carbon
- screenshot
Export games made in LOVE2D to Windows, Mac, and Linux
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
oaml module for godot engine
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
A script editor plugin for Godot 4.4+. Adds top tabs, outline panel, better navigation, and customizable styling. Based on Script-IDE by Marius Hanl.
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
- tombraider
- typescript
- javascript
- threejs
A multiplayer Javascript/WebGL voxel world game demo
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.