Build system in D, Python, Ruby, Javascript or Lua
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Build system in D, Python, Ruby, Javascript or Lua
RealThinClient SDK - Delphi components for building HTTP(S) applications
Fast SQL query builder for Go
TranslatedBuild GPT-2 from scratch in PyTorch, step by step
Nix helpers for Clojure projects
Build an interactive clothing website from product photos with your coding agent. Includes two animated garments, prompts, and a video-to-UI pipeline.
Elixir library for generating XML
LÖVE Game Development & Automated Build System ⚡
Go database query builder library for PostgreSQL
A framework to build Electron apps that can be extended by other parties.
ProWave, a music production Daw in the style of Logic Pro, written in pure Rust with egui. Tracks, MIDI and audio regions, piano roll, mixer and built-in synth. Builds for Windows, macOS and Linux
Building a open source multiplayer 3d rpg using babylon.js and colyseus
TranslatedDeterministic HTML-to-MP4 renderer: seek to t, screenshot, encode. No framework, no build step, no GPU. Make videos frame by frame with code: HTML / Canvas animation → MP4 / GIF / transparent layer
Build docker images for Sitecore
Library that allows you to easily and quickly create forms in Android with little code
Modern build tool for software projects
go-bind-plugin generates API for exported plugin symbols (-buildmode=plugin) - go1.8+ only (http://golang.org/pkg/plugin)
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
Build real-time Blazor and MAUI apps while writing just 0.1% of the usual real-time update code. Handle 10× more API requests with the ActualLab.Rpc protocol—or 1000× more with Fusion’s transparent and perfectly coherent caching.
Github Action to build and test ROS 2 packages using colcon
This is a .NET skeleton project to introduce the concepts of Domain Driven Design and loosely coupled layers. You can use this solution as a starting point to build loosely coupled and composable applications where the Domain is at the heart of the project.
golang orm and sql builder
Build your own Game-Engine based on the Entity Component System concept in Golang.
🚶 A simple library for building delightfully animated stepped flows with Svelte.