Bomberman clone using Godot Engine - Not actively developed since 2015.
- godot-engine
- godot
- gamedev
- bomberman
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Bomberman clone using Godot Engine - Not actively developed since 2015.
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Gameserver, Voiceserver Webinterface
😀 The Acid2 test, now for the original Game Boy! 😀
Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.
Download files straight onto your Nintendo 3DS from a URL or QR code
local server simulator for client 4.0.25034
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
TranslatedBuild your own Minecraft-inspired 3D personal website.
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
Unicorn Overlord (PS4) native PC port
An Ace of Spades 0.75 server based on PySnip.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Roblox Luau Language Server based on Lua by sumneko.
Cyan Worlds's Plasma game engine
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Experimental Nintendo Switch 2 emulator for Android.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Communicating with godot engine through shared memory
Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Transcube - A Blocky Puzzle Platformer
Ninja Gaiden II (Xbox 360, 2008) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, up to 8x render scale, widescreen and ultrawide, keyboard and mouse, mods, Steam Deck ready. Bring your own copy of the game.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal