Easly DateTime (NSDate) managment in Swift
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Part of BlogMVC project: http://blogmvc.com/
Public transit ticketing system for customer issues and feedback with: inter-departmental routing with notifications, department/person assigments, simple workflow, ticket searching, pre-canned reports, daily reminders and more.
:fishing_pole_and_fish: Hangman game built with Cycle.js
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
Rust Algorand GPU vanity address generator
Configurable Hangman game for children with ASCII-art rewarding (Gitlab mirror)
- hangman-game
- children
- ascii-art
A minimal, relational approach to Markdown note management in Neovim.
MicroPython driver for MY9221 10-segment LED bar graph modules
- micropython
- my9221
- wemos-d1-mini
- grove
A tag input plugin built in aurelia
- aurelia
- tags
- aurelia-plugins
- tags-input
Highscores & Trophies for your GameMaker Game
- game-development
- gamedev
- gamemaker
- gamemaker-language
A collection of matrix handling scripts
GameMaker bindings to the FMOD Studio API
- fmod
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
A micropython driver for 8-segment displays controlled by the TM74HC595 controller
An engine making it easy to implement waves of enemies in your game
An example of how to make native extensions for GameMaker in Rust!
- gamemaker
- rust
- rust-lang
GameMaker piano (using pitch)
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
- gamemaker-studio-2
- responsive-layout
- gamemaker-language
- gamemaker-projects
Segment-segment intersection classifier and calculator for Elixir
A compact audio system library for GMS2.3
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
GMS2.3+ example project showing how to build simple 3d world models from a 2d grid in the style of SSI Gold Box, Eye Of the Beholder, Etrian Odyssey, etc.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
Utility programs for the encryption algorithms included in the PragmAda Reusable Components
- ada
- threefish
- xor
- encryption-decryption