Tiny and easy to use ECS (Entity Component System) library for game programming
- ecs
- ecs-framework
- game
- game-engine
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Tiny and easy to use ECS (Entity Component System) library for game programming
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
Simple adventure game written in HTML, CSS and JS.
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
Zed support for the Godot game engine and the GDScript language
Bringing emacs' greatest feature to neovim - Tetris!
A Godot re-implementation of SuperTux
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at up to 13× the original's frame rate
Disassembly of Pokémon Pinball
OpenGL and Vulkan header and loader generator.
Open-source ARM64 execution lab in safe Rust: run programs on three CPU engines and prove the results match real hardware.
🐍 A casual game with a soothing Catppuccin color palette
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
An open source Delphi/Pascal game engine
A collection of pure GDScript addons for Godot
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
A powerful and flexible quest management system for the Godot Game Engine
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.