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A playable Rubik's cube with auto-solver and beginner tutorial inside your Neovim terminal.
- game
- lua
- neovim-plugin
- rubiks-cube-simulator
A native extension for GOG.com SDK support in GameMaker: Studio / GameMaker Studio 2
- gms1
- gamemaker
- extension
Companion application and Discord Rich Presence module for GameMaker IDE.
- discord
- discordrichpresence
- gamemaker
- gamemaker-studio-2
Dual-kawase blur filter for GameMaker Studio 2
guess pokemon through their cries
- pokemon
- game
- crying
LD #29 Entry with theme "Beneath The Surface"
A puzzle game for MS-DOS.
Godot plugin for the asdf version manager
- asdf
- asdf-plugin
- godot
A pong game that runs on bare metal PCs or DOS (so called "PC-BOOTER")
- pc-booter
- pong-game
- pong
- x86
Very experimental. Made mostly for a game project for visuals, never ended up using it.
- gamemaker
- verlet-integration
A code breaking game made for elementary OS.
A game we built for Ludum Dare 35!
MajorGUI - Retained-Mode Canvas Based Hierarchical GUI Library for GameMaker
Rubik's cube solver that runs in a web browser, written in rust.
an iOS game.
Disassembly of FX Hammer by Aleksi Eeben
- gb
- disassembly
- fxhammer
"Blazingly fast", customizable, GPU-based heightfield fluid solver.
- game-development
- gamemaker-studio-2
- webgl
- webgl-programming
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
- wwdc-scholarship
- wwdc17
- playground
- ios
a minimalistic UI framework for GameMaker
A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
More control over explosions in Minecraft
- minecraft-mod
- minecraft-forge
- minecraft
- explosion
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.