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Tags: Graphics and 3D
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97–120 of 255 · Most stars

Use d3-annotation with built-in annotation types, or extend it to make custom annotations. It is made for d3-v4 in SVG.

  • annotations
  • d3-annotation
  • d3
  • d3-module

Clspv is a compiler for OpenCL C to Vulkan compute shaders

  • spirv
  • vulkan-compute-shaders
  • opencl
  • spir

A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)

AI drew your research figure. Tavotto makes it publication-ready: edit matplotlib and AI-generated figures on a canvas, lay out multi-panel pages in mm, check journal rules before export. Scripts stay untouched.

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)

  • image-resizer
  • image-upsizing
  • image-scaling
  • resizer-image

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Convert and edit files with a liquid-glass radial menu: start dragging a file, press Shift, drop it on a slice. Windows, Mac and Linux.