An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
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NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Tuff - An original game for the Nintendo GameBoy
Static recompilation of Astral Chain to native Windows, with a Vulkan renderer. Game files not included.
World building for everyone
- ai
- collaborative
- game-engine
- metaverse
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
JavaScript GameBoy Advance emulator.
- javascript
- emulator
- gameboy-advance-emulator
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Plugins to make Autoware vector maps in Unity
- autoware
- unity
- maptools
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Toolchain manager for Roblox projects
- roblox
- toolchain-manager
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
- hacktoberfest
- csharp
- net
- skiasharp
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
Roblox Luau Language Server based on Lua by sumneko.
- roblox
- lua
- intellisense
Communicating with godot engine through shared memory
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
- commander
- keen
- dos
- c-plus-plus
Rust runtime for open-source Switch homebrew on macOS Apple Silicon, Linux and Windows. Every claim is backed by a real program's frame.
Download files straight onto your Nintendo 3DS from a URL or QR code
- 3ds
- 3ds-homebrew
- downloader
- homebrew
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
- godot
- engine-module
- multiplayer
- entities
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
- rpg
- jdr
- rpg-tool
- c-plus-plus