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GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.

Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

TranslatedBeat-driven sci-fi light-ring visualization. Pure Canvas, single HTML, zero dependencies. Noncommercial use only. RYDER CODE / Ms MAIKEBAIs CAT | Supports Wallpaper Engine animated wallpapers.

TranslatedUse Claude Opus 5.5 to write code and make videos: first it gives three options with previews, and after you confirm, it renders the final video frame by frame | Canvas / WebGL / Three.js / Remotion / HyperFrames | Claude Code Skill

A pure-code beat-synced showcase-video Agent Skill: HTML/Canvas/SVG/Three.js frame-by-frame + Python numpy/scipy score + FFmpeg. No generative models.

A Claude skill for directing, building and verifying code-rendered videos (HTML/Canvas → MP4): principles, gated workflow, QA scripts and evals.