A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
- game-development
- 2d-game
- cross-platform
- java
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A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Commodore 64 hardware simulator
A node composition library for Godot 4
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
Admin, ban, and comms management system for the Source engine
The music composition suite for the Nintendo Game Boy
⚙️ ArminC's autoexec for CS2 - well documented, analysed and no misconfigurations
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
Battlefield 2 Compatible Source Code
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
Metroid Dread recomp
A radial menu for Godot, supports Mobile & Desktop
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
A feature-complete ECS library