Angrave's Crowd-Sourced System Programming Book used at UIUC
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TranslatedA beginner's guide to FDE (Forward Deployed Engineer) from scratch (based on the framework of Fan Bing's original book 增长黑客 (Growth Hacker, "Growth Hacking"))
JavaScript interview Questions
- interview-questions
- javascript
- javascript-interview-question
- javascript-functions
R for data science: a book
- book
- bookdown
- data-science
- r
HTML5/EPUB3 version of SICP
Accompanying source code for Machine Learning with TensorFlow. Refer to the book for step-by-step explanations.
- tensorflow
- machine-learning
- regression
- convolutional-neural-networks
SICP PDF with Texinfo and LaTeX source
These are the sample Bounded Contexts from the book "Implementing Domain-Driven Design" by Vaughn Vernon: http://vaughnvernon.co/?page_id=168
Code accompanying the book "Machine Learning for Hackers"
Open source book dedicated to helping you to make the best possible sourdough bread at home.
- baking
- bread
- cooking
- sourdough
Introduction to Autonomous Robots
Translated:hammer_and_wrench: :heart: Want to know NixOS & Flakes in detail? Looking for a beginner-friendly tutorial? Then you've come to the right place!
Learn how to write webapps without a framework in Go.
- golang
- book
- golang-book
- go
🏊 Dive into ES6 and the future of JavaScript
- javascript
- book
- book-series
- es6
A practical guide to building enterprise AI agents across their full lifecycle.
CMake Cookbook recipes.
- cmake
- cmake-recipes
- cpp11
- c
The source code for the upcoming qml book
Selection of projects accompanying the iOS8-Day-by-Day blog series
Sample Code of the App Architecture Book
Learning eBPF, published by O'Reilly - out now! Here's where you'll find a VM config for the examples, and more
- ebpf
- ebpf-co-re
- linux-kernel
A developers guide to HIPAA compliance and application development.
A summary of Apple's Swift language written on Playgrounds
- swift-language
- swift-summary
- apple
- playground
Code to accompany Advanced Analytics with Spark from O'Reilly Media
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.