A Utility AI for C# and Unity
- unity
- artificial-intelligence
- utility-based-ai
- game-ai
47,133 repositories indexed
97–120 of 193 · Most stars
A Utility AI for C# and Unity
📜 A simple, powerful and modular quest system for Godot 4
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
A node composition library for Godot 4
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
Write Game Boy games in Rust
Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game
A feature-complete ECS library
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
A C99 Cross Platform 2D Game Library
A 2D Soft Body and Rigid Body Physics Engine.
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Swift framework for working with Tiled assets in SpriteKit
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
Cross-platform C++17 Runtime Reflection Library
Talo's Godot plugin for open source leaderboards, stats, auth, game saves and more
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Tiny and easy to use ECS (Entity Component System) library for game programming