A Chip8 IDE
- chip8
- assembler
- homebrew
- game-development
47,133 repositories indexed
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A Chip8 IDE
2D Game Engine with Lua Scripting made on top of SFML !
A foundational Haxe framework for cross-platform development
High-performance C# ECS
Zircon is an extensible and user-friendly, multiplatform tile engine.
Ink integration for Godot Engine.
An easy open source Android Native Game FrameWork.
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
Godot template with a main menu, options menus, credits, and a scene loader.
A fast, portable Entity Component System for Luau
A Utility AI for C# and Unity
📜 A simple, powerful and modular quest system for Godot 4
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
A node composition library for Godot 4
Write Game Boy games in Rust
High-performance Vulkan driver with automated resource management and execution
Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game