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97–120 of 187 · Most stars

Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

  • simd
  • linq
  • perfromance
  • gamedev-library

Fast, lightweight and easy-to-use pathfinding library for grid-based games

  • pathfinding
  • pathfinding-algorithms
  • lua
  • pathfinding-library

A fast, portable Entity Component System for Luau

  • data-oriented
  • data-oriented-design
  • ecs
  • entity-component-system

Ark -- Archetype-based Entity Component System (ECS) for Go.

  • ecs
  • entity-component-system
  • go
  • golang