A port of Doom (1993) that runs inside a PDF file
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Emulate Arduino, ESP32 & Raspberry Pi. in your browser. Write code, compile, and run on 19 real boards — Arduino Uno, ESP32, ESP32-C3, Raspberry Pi Pico, Raspberry Pi 3, and more. No hardware, no cloud, no limits.. Discord: https://discord.gg/3mARjJrh4E
- arduino
- esp32
- simulation
- wokwi
Decompilation of Pokémon Emerald
- pokemon
- decompilation
- gameboy-advance
- reverse-engineering
Enjoy programming while playing a game.
Play lunar lander in you windows file copy dialog
A versatile Unity scroll view component that enables highly flexible animations.
A Call of Duty-quality FPS in Three.js, built from a single prompt.
A decompilation of LEGO Island (1997)
An open source re-implementation of Caesar III
- game
- citybuilder
- clone
N64 Game-Engine and Editor using libdragon & tiny3d
A Rust framework for building Minecraft servers.
A isometric city builder in JavaScript
- city-builder
- game
- javascript
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
- game-engine
- imgui
- cpp
- spartan
Lightweight, facility, high performance golang based game server framework
terminal game to test git skills
Run x86-64 Windows PC games on jailed iOS via FEX-Emu + Wine + DXMT
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
- lua
- scripting
- sdk-generation
- ue4
Cocos2d for Web Browsers. Built using JavaScript.
Tools and instructions for importing custom models into a certain anime game
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
- game
- python
- c-plus-plus
- json
GUI and API library to work with Engine assets, serialized and bundle files
- unity
- asset
- bundle
- assetbundle
High Level API Components for Runtime NavMesh Building
Godot engine addon to randomly fill an area with props or other scenes. Mirror of https://codeberg.org/hungryproton/proton_scatter