GLOBE_3D: a real-time 3D Engine written in Ada
- ada
- ada-language
- 3d-engine
- opengl
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GLOBE_3D: a real-time 3D Engine written in Ada
V: QOI - The "Quite OK Image" format for fast, lossless image compression
A 1-pass blur shader for GameMaker Studio 2
A Voronoi-pixels effect for GMS 2.3
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
#ZVQ - Zebrafish Vascular Quantification - https://doi.org/10.1242/dev.199720
An online calculator, but you can only use it on your remote friend’s GPU
TeXCAD: a simple LaTeX {picture} drawing tool
dlang sdl2 opengl wrappers
Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !
Virtual text mode with 8x8 Unicode font and markup language.
Create Bitmap files using the V programming language