Spotify SDK | Entity and Collection oriented | Browser and Node support!
- spotify-sdk
- spotify
- es6
- javascript
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Spotify SDK | Entity and Collection oriented | Browser and Node support!
Super easy to use Sass mixins to establish a typographic system with modular scale and vertical rhythm. Based on the Gridlover app.
In-memory key-value server in Rust that speaks RESP, so redis-cli and Redis clients connect. Locks, rate limits, job queues and a change feed are single commands; Raft-based failover. Clients for Rust, .NET, Go, Java, Python and Node.js.
A build tool for löve games
Redis client for Common Lisp
PostgreSQL replication monitoring and failover daemon
Go Dependency Injection Framework
LÖVE Game Development & Automated Build System ⚡
A Lua networking library for LÖVE games.
First-class patterns for Clojure. Made with love, functions, and just the right amount of syntax.
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
Shädows - A Shadows & Lights engine for löve
A cross-platform build tool for LÖVE
:love_letter: A menubar/taskbar Gmail App for Windows and macOS
Common Lisp .Net Core Interop
A GUI library for LÖVE 11.x
I love to teach dotnet concepts in a simple way with real world examples to people who aspire to to be a dotnet developer. I also help developers to refresh their memory with easy to understand analogy.
An unofficial original Xbox version PC port of 007: From Russia With Love via static recompilation.
capacitor plugin to get safeArea info on Android and IOS, support Capacitor3+
Threaded resource loading for LÖVE
A 35B diffusion language model.
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
Home Assistant card that turns your home into a clickable 3D model, with your devices bound to the pieces that stand for them
Write LÖVE 2D projects with TypeScript