A voxel engine for godot. I'ts a c++ engine module.
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:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
- mathematics
- python
- pypi
- voronoi-diagram
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
- babylonjs
- post-effect
- real-time-rendering
- export-to-json
A full bash based k0s Cilium Clustermesh enabled playground
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MeshRouter: Seamlessly route domain requests to containers across networks using ENS, or custom names, secured by Wireguard VPN.
- gateway
- self-hosted
- vpn
Command line tool to extract borders of GeoJSON Polygons into a non-overlapping set of LineString's
Dynamic Secure Mesh for Collaborative Nodes of IoT devices
- custom-firmware
- dynamic-mesh
- espnow
- micropython
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.