NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.
Repository Index
47,133 repositories indexed
97–120 of 220 · Most stars
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Easy to use cross-platform 2D game library for C++
Tuff - An original game for the Nintendo GameBoy
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
- godot
- addon
- rpg-dialogue
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
- apple-silicon
- game-launcher
- game-packaging
- gui
A Godot 4.x plugin for integration with Google Play Games Services
VERY experimental Nintendo Switch 2 emulator port for PS5
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
INSTEAD - Simple Text Adventure Interpreter
- interactive-fiction
- lua
- game-engine
- quests
Gameserver, Voiceserver Webinterface
- game-server
- php
- voice-server
- webinterface
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
Roblox Luau Language Server based on Lua by sumneko.
- roblox
- lua
- intellisense
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
- sfml
- game-engine
- android
- android-studio
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
The classic snake game with textual interface
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
- 2d
- tilemap
- grid
- pathfinding
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
- commander
- keen
- dos
- c-plus-plus
🐸 Python package for interacting with Dota 2 Game Coordinator
- steam
- game-coordinator
- dota2
- valve
A free J2ME emulator with libretro, awt and sdl2 frontends.