A multiplayer geography game using Websockets
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An input manager for Unity that tames the cross-platform controller beast.
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
:video_game: Unity SDK to use the IBM Watson services.
- bluemix
- watson-sdk
- watson
- unity-sdk
Static recompilation of Mario Kart World (Nintendo Switch 2) to a native PC program
BCD: Windows games on iPhone and iPad. Steam and GOG built in.
An open-source 2D battle royale game inspired by surviv.io. Work in progress.
MITM data analysis utility for Pokemon GO
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
Efficient, internationalized, multi-effects text renderer for GameMaker
A GPU powered Terrain editor and renderer for Godot Engine
- godot
- godot-engine
- terrain
- terrain-editor
PhantomBladeZero-Cheat: 54 toggleable runtime options and three presets for Phantom Blade Zero PC
- overlay
- phantom-blade-zero
- phantom-blade-zero-mod
- phantom-blade-zero-settings
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
- breath-of-the-wild
- game-preservation
- recompilation
- static-recompilation
A simple cross-platform dialogue graph editor.
A powerful yet minimalistic dialogue engine for the Godot Game Engine
Strategy game based on history, mythology and fiction
Static recompilation of The Legend of Zelda: Ocarina of Time into a native PC program
PS Vita games recompiled into native PC programs: you bring your own games and firmware
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
- godot
- addon
- rpg-dialogue