Simple Turn-based Game
- ada
- game
- raylib
- turn-based
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Simple Turn-based Game
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Reusable dependencies for games made with lua (especially with love)
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
VERY experimental Nintendo Switch 2 emulator
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
An open source third person action RPG with multiplayer support.
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
iDeck brings the Steam Big Picture experience to iOS
:video_game: Open Source teleportation based first person puzzle-platformer
The music composition suite for the Nintendo Game Boy
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
Play solitaire in your terminal!
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
Periodic DataStore saving solution with session locking
VERY experimental Nintendo Switch 2 emulator port for PS5
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Openframework wrapper for box2d
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
A 2D platformer written in Ruby.