A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
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This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
Auto-swaps changed Lua files in a running LÖVE project
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
- godot
- fur
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
Periodic DataStore saving solution with session locking
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
- breath-of-the-wild
- game-preservation
- recompilation
- static-recompilation
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
F# RISC-V Instruction Set formal specification
- fsharp
- risc-v
- cpu
- isa
Id Software's Id-tech-4-BFG in the Ada programming language.
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
- build-42
- map-generator
- openstreetmap
- project-zomboid
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
- dark-theme
- gdscript
- godot
- godot-engine
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
- flutter
- flame
- hack20
- flutterhackathon
Toolchain manager for Roblox projects
- roblox
- toolchain-manager
PS Vita games recompiled into native PC programs: you bring your own games and firmware
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Python game programming in Jupyter notebooks.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
Tiny and easy to use ECS (Entity Component System) library for game programming
- ecs
- ecs-framework
- game
- game-engine