Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
- 3d
- delphi
- freepascal
- game-development
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Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
A GDNative implementation of the detour/detourcrowd library for Godot.
A modern ECS library for Roblox
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
Tool for easy work with your scenes in Godot 4.4+
A voxel engine for godot. I'ts a c++ engine module.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
This is an unofficial NodeJS library for interacting with the VALORANT API used in game.
🎮 CraftLib wraps the entire Minecraft codebase as a Java / Kotlin library. Supports protocol, NBT, chat and schematics. 1.7.x - 1.8.x
A powerful resolution-handler and rendering library for LÖVE 📐
Regex based Python script that converts arbitrary gdscript code to C#
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
A library for easy integration of a flexible circular WidgetGroup within libGDX
A libGDX cross platform game controllers extension
Advanced physics engine library based on Chipmunk in C#
slick is a simple to use polygon collision library inspired by bump.lua
A jQuery-based javascript library for parsing and displaying chess games.
A DataStore abstraction library for Roblox
A 3D collision detection library for Lua.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Lightweight, open source Twitch interface for Game Maker: Studio
A simple Finite State Machine for Godot
An animation library for LÖVE.