Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
- lua
- maze
- room
- rougelike
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Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
Narrative design language for GameMaker
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Tool for generating trees in Godot Engine
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
The Ink language parser and runtime implementation in Lua
A separation axis theorem collision library for Haxe.
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
Room for Change - Randomly generated action RPG
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A tool for building interactive fiction style stories in Elm.
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
An interactive dialogue editor for narrative designers.
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
A voxel engine for godot. I'ts a c++ engine module.
Space Themed Turn-Based Strategy Game developed in Flutter
A powerful resolution-handler and rendering library for LÖVE 📐
An underwater one-button real-time strategy game.
Create collision for multiple 3D Objects in one click