Physical based rendering with Vulkan using glTF 2.0 models
- vulkan
- pbr
- gltf
- gltf2
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Physical based rendering with Vulkan using glTF 2.0 models
Log by overwriting the previous output in the terminal. Useful for rendering progress bars, animations, etc.
Secure and speedy templates for Java and Kotlin.
🗺 OpenStreetMap 3D renderer powered by WebGL2
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Spatial Audio Rendering on the web.
Modern and easy-to-use library for Vulkan
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Server-side rendering for Ember.js apps
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
⚡ Datoviz: high-performance GPU rendering for scientific data visualization
A minimal WebGL 2 rendering library
Use simple commands on the server to control client browsers in real-time
〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
📄 Universal rendering for Preact: render JSX and Preact components to HTML.
Opinionated, web development framework for F# which implements the server-side, functional MVC pattern
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks
:dragon: HTML template strings for the Browser with support for Server Side Rendering in Node.
iOS utility classes for asynchronous rendering and display.
🎮 A modern Web graphics engine for production 2D and 3D experiences.
MIT-licensed, COM-free .NET libraries for creating, reading, editing, converting, rendering, and extracting Office, PDF, email, OneNote, and text formats.
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps