Code and data used to create the examples in "Evidence-based Software Engineering based on the publicly available data"
- cognitive-capitalism
- cognitive-science
- economic-models
- ecosystem-modeling
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Code and data used to create the examples in "Evidence-based Software Engineering based on the publicly available data"
Browser automation engine benchmark - Test bypass rates, performance & stealth against Cloudflare, DataDome, reCAPTCHA, Kasada, Imperva, Akamai, PerimeterX and other bot detection systems. Find the best browser for scraping.
An experimental embedded SQL engine in C++20. Query Parquet, CSV, JSON, Arrow, Avro, SQLite, and Excel files directly with SQL, in-process. Early-stage.
🧱 Experimental library for building inference engines
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
Experimental NVIDIA tensor-compute unlock research: guarded TU102 initramfs port, offline tests, and Ampere reproduction notes
DC3 Malware Configuration Parser (DC3-MWCP) is a framework for parsing configuration information from malware. The information extracted from malware includes items such as addresses, passwords, filenames, and mutex names.
FOREST is a research agent for long-horizon science, where evidence gets lost, errors compound, and goals drift. It explores ideas, reads literature, forms hypotheses, runs real experiments, analyzes results, revises paths, and builds a full paper—all in an editable graph you can inspect, branch, redirect, with claims and figures linked to evidence
iDeck brings the Steam Big Picture experience to iOS
Experimental Nikon Z8 C 3.11 firmware patch builder: 3:2 open-gate N-RAW, desqueeze, ProRes/H.265 quality controls, N-Log/S-Log3/Log3G10, RAW pre-capture, and in-camera pixel-shift merging.
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
Experimental High Level Framework for Vulkan
Code for all experiments.
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
Experimental open-source replacement PlayStation 2 BIOS for emulators. MIT licensed.
Experimental LR2021 raw I/Q capture library and tools in C.
Suite of libraries for IoT devices (written in Go), experimental for x/exp/io
[Writing] Claude / Codex skill for drafting abstracts, introductions, methods and experiments in the style of CVPR/ICCV/NeurIPS best papers, distilled from 60 award-winning papers.
An experiment in adding functional pattern matching to JavaScript
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Personal experimental project to implement clustered shading with WebGPU.