Include code from external files into your shaders.
Repository Index
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Yet another flappybird for gameboy
- gameboy
- rom
- flappybird
- gbdk
A library for automatically generating documentation sites from GameMaker projects
- game-development
- gamemaker
- gml
- library
Datasets from a variety of games.
- game
- data
This javascript webapp converts GLSL code from shadertoy.com to Gamemaker GLSL ES as well as output other necessary code to run.
- shadertoy
- gamemaker
- text-processing
Set of tools for text manipulation and translation of Game Boy ROMs
SmiteGo is an API wrapper for the Smite game from HiRez. It is written in Go!
AdaChess is a smart chess engine written from scratch in the Ada programming language
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
Shake Detector in Lua
- lua
- mit
- gamedev
- accelerometer
Can you guess the Pokémon from the silhouette?
- pokeapi
- pokedex
- pokemon
- quiz-game
Disassembly of "The Jungle Book" for Game Boy from 1994.
Simple .lng File Parser from HandyGames games
- deepl
- javagame
- lng
- parser
Promise-like callback chaining for GameMaker
Brackets extension to launch LÖVE projects from the editor
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3