A new desktop installer and curated and signed package ecosystem for FreeBSD; inspired by Omarchy, FreeBSD and the classic world of video games
Repository Index
63,766 visible repositories in the index
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Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
- agent-skills
- claude-code
- fish-audio
- game-modding
Mario Strikers Charged for PC, Mac & Linux. Ported from decompiled code. Not a recompilation.
- mario-strikers-charged
- nintendo
- nintendo-port
- wii
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
- 2d
- tilemap
- grid
- pathfinding
Legendary Java Minecraft + Geyser + Floodgate + Paper Dedicated Server for Docker allowing Bedrock players to connect to a Java server
- dedicated-game-server
- dedicated-server
- docker
- floodgate
RewindBox — independent iPhone/iPad frontend forked from NeoStation, with embedded RPCS3, MeloNX (Switch), Dolphin, ARMSX2 and Libretro; unified library, Pocket touch skins, cheats, HD textures and supported RetroAchievements.
Tiny and easy to use ECS (Entity Component System) library for game programming
- ecs
- ecs-framework
- game
- game-engine
Party Charades game created in Flutter.
Open-source ARM64 execution lab in safe Rust: run programs on three CPU engines and prove the results match real hardware.
- aarch64
- arm64
- cpu-emulator
- differential-testing
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
- army-of-two
- online-coop
- rexglue
- splitscreen
A console-style macOS game library and launcher in SwiftUI. Features guided setup, assisted local builds for nxnative, save backup/import, and controller navigation on Apple Silicon.
- apple-silicon
- controller-support
- game-launcher-software
- game-library
AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).
A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
- gamedev
- gdscript
- godot
- godot-engine
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
Animated console version of the 2048 game
SmileBASIC homebrew launcher and documented GPU app SDK, with Pico setup and a Hello World example.
Castlevania: Symphony of the Night “Ultimate”: Saturn and PSP content ported into the PS1 version, built on sotn-decomp. No game data included: you build it from your own discs.
2048 game implemented with Rust and Yew and compiled to WASM
Room for Change - Randomly generated action RPG
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game
- game-port
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
- aurora
- c
- dawn
- decompilation
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.