2D Collision Detection for Lua using the Separating-Axis Theorem
- collision-detection
- 2d-game-framework
- love2d
- lua-library
47,133 repositories indexed
1,177–1,200 of 1,601 · Most stars
2D Collision Detection for Lua using the Separating-Axis Theorem
Javascript GMS2 commandline compilation
🌌 A script to generate starfields in GameMaker’s GML language
Gobo is an opinionated code formatter for GameMaker Language (GML).
D3D11 functions extension for GameMaker
A Game Boy emulation library in Ada
GMUI - Immediate-Mode UI Library for GameMaker
Breakout multiplayer game
A GML supplement library for GMS 2.3+
memory game, made with godot game engine
A simple nextjs application that showcases Game of Thrones Characters
Snake game for Nintendo Gameboy written in C
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
JavaScript ray casting engine for pseudo 3D games.
Matrix digital rain effect for the Game Boy
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
Gameboy development examples and tools
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
TOTP authenticator for Game Boy / Game Boy Color / Super Game Boy
A behavior tree implementation in lua.
⛰️ Collidable, destructible terrain in GameMaker Studio 2
Gameboy boilerplate to get started quickly
Android plugin for Godot 3.5.x to integrate Google Play Game Services in your games.
Gameanalytics.com client implementation for libGDX