GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.
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Turn your entire game library into a native Steam experience. Emulator, PC, Epic, GOG, Xbox, and other store games appear in Steam just like real Steam titles with covers, full game pages, native achievement pop-ups, and playtime tracking. Windows · 5 languages
Portable, ready-to-play Windows build of the Eden FE: Fortune’s Weave emulator fork (based on xDarkWindx 1.12 and Duck912's forks). Runs on any x64 CPU, settings pre-tuned for Fortune’s Weave, plus a start-up crash fix. Bring your own keys, firmware and game.
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Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
- gms2
- gamemaker
- game-development
- game-development-workflow
Flamework is an extensible game framework. It requires typescript and offers many useful features.
- roblox
- roblox-ts
- typescript
- game-development
SmileBASIC homebrew launcher and documented GPU app SDK, with Pico setup and a Hello World example.
Castlevania: Symphony of the Night “Ultimate”: Saturn and PSP content ported into the PS1 version, built on sotn-decomp. No game data included: you build it from your own discs.
Terminal-based 2048 game written in Elixir
- elixir
- game
A featureful fork of beatoraja
Every change this Roblox Studio agent makes is a place diff you approve first. Rewind any turn with one Ctrl+Z, playtests run on a copy so live data never moves.
An open source mobile game made with Godot.
- godot-game-engine
- godot
- tutorial
- game-development
Advanced player data management with a simple API
- luau
- roblox
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
- aurora
- c
- dawn
- decompilation
"Pop, Pop, Win!" is an implementation of Minesweeper in Dart.
Argon - Full featured tool for Roblox development
- lua
- sync
- rust
- cli
Simple Physics Library written in Haxe
- haxe
- haxelib
- 2d-physics-engine
- gamedev
A simple game engine built using raylib and mruby
- game-engine
- mruby
- raylib
- game
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
- terraria
- terraria-mod
- vibe-coding
- terraria-1-4-5-8
👾 A Forth-based Game Boy development kit
An interactive physics engine & library.
- physics-engine
- box2d
- physics-simulation-library
- physics-2d
2048 game implemented with Rust and Yew and compiled to WASM
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
VCFG: optical-flow frame generation plugin for GoldHEN homebrew